Listen, Observe, Heal – First Steps into the Doctor’s Role



Hi there!
Here's a quick preview of the current state of the prototype. I've been working on it as much as possible during my free time, and as you can see, the core treatment loop is really starting to take shape.
In this early version, the patient suffers from an illness, and based on their symptoms, you’ll have to identify the right ingredients — with help from the doctor’s handbook, of course.
Each symptom has its own treatment timing, so you’ll need to check on your patient regularly to monitor their condition. In the prototype, the patient is conveniently located in your home, but in the final game, you’ll have to travel to their house or welcome them to your clinic if the case is serious enough.
Did you manage to figure out the illness by listening closely to the patient and observing the symptoms? :)
I'm really looking forward to presenting the game to publishers and fully committing to its development in order to deliver a rich, engaging experience.
Note: This is an early prototype. Graphics and gameplay mechanics are still work-in-progress and subject to change.
Charlewick
Charlewick is a cozy narrative game where you play as the village doctor.
| Status | Prototype |
| Author | Pixel |
| Genre | Role Playing |
| Tags | cosy, Godot, Life Simulation, Pixel Art, Relaxing, Singleplayer, Story Rich |
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